diff options
author | Dave Parks <davep@lindenlab.com> | 2022-11-11 15:39:06 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-11-11 15:39:06 -0600 |
commit | 344c5196b408f0382f8424f3b2e940d76050358c (patch) | |
tree | 683a8f8c9af093ddb45175a0a23f3cae53a9586b /indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl | |
parent | 8a19c8e073e6f34dc1579ed7ab2ac64f567a1793 (diff) |
SL-18566 Fix for legacy transparency being opaque under water.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl index 011b3c8643..4a0bb3fe98 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl @@ -68,7 +68,6 @@ vec4 applyWaterFogView(vec3 pos, vec4 color) float D = pow(0.98, l*kd); color.rgb = color.rgb * D + kc.rgb * L; - color.a = kc.a + color.a; return color; } @@ -114,7 +113,6 @@ vec4 applyWaterFogViewLinear(vec3 pos, vec4 color) float D = pow(0.98, l * kd); color.rgb = color.rgb * D + kc.rgb * L; - color.a = kc.a + color.a; return color; } @@ -122,6 +120,6 @@ vec4 applyWaterFogViewLinear(vec3 pos, vec4 color) vec4 applyWaterFog(vec4 color) { //normalize view vector - return applyWaterFogView(getPositionEye(), color); + return applyWaterFogViewLinear(getPositionEye(), color); } |