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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2012-06-04 16:19:18 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2012-06-04 16:19:18 -0400 |
commit | 542975b4c674c6e13d80f0ec4c18931e769f33b4 (patch) | |
tree | 6274ce57b4c0f0750daf3d4538a0dca9de650981 /indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl | |
parent | 635a264e6f76f33a05694c069635653cd19de5d9 (diff) | |
parent | a519e34f02b4b2663fe082ba9ad12f1b423669cb (diff) |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl index 1fdb90f792..0d8dab0a41 100644 --- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D diffuseMap; @@ -106,5 +108,5 @@ void main() vec4 fb = texture2D(screenTex, distort); - gl_FragColor = applyWaterFog(fb,view.xyz); + frag_color = applyWaterFog(fb,view.xyz); } |