diff options
author | Dave Parks <davep@lindenlab.com> | 2011-09-16 12:40:53 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-09-16 12:40:53 -0500 |
commit | da84f5552731e1ece3a463c4c385bb327f1048a1 (patch) | |
tree | dc10fc228a15b69f8b62631a68dbc67efe1f3395 /indra/newview/app_settings/shaders/class1/environment/terrainF.glsl | |
parent | 4fea7dcb3ef35cae9e31ba467403d31ce9083905 (diff) |
SH-2243 work in progress -- don't use deprecated shader state
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/environment/terrainF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/environment/terrainF.glsl | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl index c61d5a2a08..5d72390d2d 100644 --- a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl @@ -29,13 +29,18 @@ uniform sampler2D detail0; uniform sampler2D detail1; uniform sampler2D alphaRamp; +VARYING vec2 vary_texcoord0; +VARYING vec2 vary_texcoord1; +VARYING vec2 vary_texcoord2; +VARYING vec2 vary_texcoord3; + void main() { - float a = texture2D(alphaRamp, gl_TexCoord[1].xy).a; - vec3 color = mix(texture2D(detail1, gl_TexCoord[2].xy).rgb, - texture2D(detail0, gl_TexCoord[0].xy).rgb, + float a = texture2D(alphaRamp, vary_texcoord1.xy).a; + vec3 color = mix(texture2D(detail1, vary_texcoord2.xy).rgb, + texture2D(detail0, vary_texcoord0.xy).rgb, a); gl_FragColor.rgb = color; - gl_FragColor.a = texture2D(alphaRamp, gl_TexCoord[3].xy).a; + gl_FragColor.a = texture2D(alphaRamp, vary_texcoord3.xy).a; } |