diff options
author | Dave Parks <davep@lindenlab.com> | 2012-03-26 15:41:27 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-03-26 15:41:27 -0500 |
commit | 654dd60ca7310db940e09065a3f6e7fec377c956 (patch) | |
tree | d401b682f18da1c5dfbea261ed5da05665d5ab81 /indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl | |
parent | b187aeb8f177bd76e792652e773617beff18b47b (diff) | |
parent | ce0f455b7cb5a5d45e7682e4a4180b577eda3c5a (diff) |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl index 9a3d792224..0f5eb288fd 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseMap; @@ -46,7 +48,7 @@ void main() float lum = smoothstep(minLuminance, minLuminance+1.0, dot(col.rgb, lumWeights ) ); float warmth = smoothstep(minLuminance, minLuminance+1.0, max(col.r * warmthWeights.r, max(col.g * warmthWeights.g, col.b * warmthWeights.b)) ); - gl_FragColor.rgb = col.rgb; - gl_FragColor.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha); + frag_color.rgb = col.rgb; + frag_color.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha); } |