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authorRider Linden <rider@lindenlab.com>2018-07-03 14:19:52 -0700
committerRider Linden <rider@lindenlab.com>2018-07-03 14:19:52 -0700
commitcb178672c63e78f478cc987828be575f09f1b4aa (patch)
tree1a21575ba0eb2adaec8681e6f967634d70da7a20 /indra/newview/app_settings/shaders/class1/deferred
parenta4137d72ebc9f49dfd8bd124b255da0dfbc4ba92 (diff)
parent8969b114357d189e1bf39024762698eeddddfc78 (diff)
Merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/moonF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl55
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunDiscV.glsl44
3 files changed, 100 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl
index b0fca8ddee..6562b86aaf 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl
@@ -49,7 +49,7 @@ void main()
{
vec4 moonA = texture2D(diffuseMap, vary_texcoord0.xy);
vec4 moonB = texture2D(altDiffuseMap, vary_texcoord0.xy);
- vec4 c = mix(moonA, moonB, blend_factor);
+ vec4 c = mix(moonB, moonA, blend_factor);
c.rgb = pow(c.rgb, vec3(0.7f));
c.rgb = fullbrightAtmosTransport(c.rgb);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl
new file mode 100644
index 0000000000..d2e3be2720
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl
@@ -0,0 +1,55 @@
+/**
+ * @file sunDiscF.glsl
+ *
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2005, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#extension GL_ARB_texture_rectangle : enable
+
+/*[EXTRA_CODE_HERE]*/
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+vec3 fullbrightAtmosTransport(vec3 light);
+vec3 fullbrightScaleSoftClip(vec3 light);
+
+uniform sampler2D diffuseMap;
+uniform sampler2D altDiffuseMap;
+uniform float blend_factor; // interp factor between sunDisc A/B
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ vec4 sunDiscA = texture2D(diffuseMap, vary_texcoord0.xy);
+ vec4 sunDiscB = texture2D(altDiffuseMap, vary_texcoord0.xy);
+ vec4 c = mix(sunDiscB, sunDiscA, blend_factor);
+
+ c.rgb = pow(c.rgb, vec3(0.7f));
+ c.rgb = fullbrightAtmosTransport(c.rgb);
+ c.rgb = fullbrightScaleSoftClip(c.rgb);
+ frag_color = c;
+}
+
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscV.glsl
new file mode 100644
index 0000000000..3bf50ddd0a
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscV.glsl
@@ -0,0 +1,44 @@
+/**
+ * @file sunDiscV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ //transform vertex
+ vec4 vert = vec4(position.xyz, 1.0);
+ vec4 pos = (modelview_matrix * vert);
+
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
+
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+}