diff options
| author | Graham Linden <graham@lindenlab.com> | 2013-07-22 20:48:24 -0700 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2013-07-22 20:48:24 -0700 | 
| commit | 920ca152c662eec12f0e6bcc4fd19feb978e88d4 (patch) | |
| tree | 3121c7d2265e80e097f400f0a6f1685ff5fa6e0e /indra/newview/app_settings/shaders/class1/deferred | |
| parent | 3c1b6d6dc0585e695030eefa5bc4998ba8e11683 (diff) | |
NORSPEC-314 WIP see if this ruse gets past the decrepit GeForce driver
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/fullbrightAlphaMaskF.glsl | 149 | ||||
| -rwxr-xr-x | indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl | 9 | 
2 files changed, 149 insertions, 9 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightAlphaMaskF.glsl new file mode 100644 index 0000000000..eb7a95513c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightAlphaMaskF.glsl @@ -0,0 +1,149 @@ +/**  + * @file fullbrightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ +  +#extension GL_ARB_texture_rectangle : enable + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +#if !HAS_DIFFUSE_LOOKUP +uniform sampler2D diffuseMap; +#endif + +VARYING vec3 vary_position; +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +vec3 fullbrightAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + +uniform float minimum_alpha; + +#ifdef WATER_FOG +uniform vec4 waterPlane; +uniform vec4 waterFogColor; +uniform float waterFogDensity; +uniform float waterFogKS; + +vec4 applyWaterFogDeferred(vec3 pos, vec4 color) +{ +	//normalize view vector +	vec3 view = normalize(pos); +	float es = -(dot(view, waterPlane.xyz)); + +	//find intersection point with water plane and eye vector +	 +	//get eye depth +	float e0 = max(-waterPlane.w, 0.0); +	 +	vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0); +	 +	//get object depth +	float depth = length(pos - int_v); +		 +	//get "thickness" of water +	float l = max(depth, 0.1); + +	float kd = waterFogDensity; +	float ks = waterFogKS; +	vec4 kc = waterFogColor; +	 +	float F = 0.98; +	 +	float t1 = -kd * pow(F, ks * e0); +	float t2 = kd + ks * es; +	float t3 = pow(F, t2*l) - 1.0; +	 +	float L = min(t1/t2*t3, 1.0); +	 +	float D = pow(0.98, l*kd); +	 +	color.rgb = color.rgb * D + kc.rgb * L; +	color.a = kc.a + color.a; +	 +	return color; +} +#endif + +vec3 srgb_to_linear(vec3 cs) +{ +	 +/*        {  cs / 12.92,                 cs <= 0.04045 +    cl = { +        {  ((cs + 0.055)/1.055)^2.4,   cs >  0.04045*/ + +	return pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); +} + +vec3 linear_to_srgb(vec3 cl) +{ +	    /*{  0.0,                          0         <= cl +            {  12.92 * c,                    0         <  cl < 0.0031308 +    cs = {  1.055 * cl^0.41666 - 0.055,   0.0031308 <= cl < 1 +            {  1.0,                                       cl >= 1*/ + +	return 1.055 * pow(cl, vec3(0.41666)) - 0.055; +} + +void main()  +{ +#if HAS_DIFFUSE_LOOKUP +	vec4 color = diffuseLookup(vary_texcoord0.xy); +#else +	vec4 color = texture2D(diffuseMap, vary_texcoord0.xy); +#endif + +	float final_alpha = color.a * vertex_color.a; + +	if (color.a < minimum_alpha) +	{ +		discard; +	} + +	color.rgb *= vertex_color.rgb; +	color.rgb = srgb_to_linear(color.rgb); +	 + +	color.rgb = fullbrightAtmosTransport(color.rgb); +	color.rgb = fullbrightScaleSoftClip(color.rgb); +	 +	color.rgb = linear_to_srgb(color.rgb); + +#ifdef WATER_FOG +	vec3 pos = vary_position; +	vec4 fogged = applyWaterFogDeferred(pos, vec4(color.rgb, final_alpha)); +	color.rgb = fogged.rgb; +	color.a   = fogged.a; +#else +	color.a   = final_alpha; +#endif + +	frag_color.rgb = color.rgb; +	frag_color.a   = color.a; +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl index a532b67cd9..21349e8c63 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl @@ -122,17 +122,8 @@ void main()  	float final_alpha = color.a * vertex_color.a; -#ifdef HAS_ALPHA_MASK -	if (color.a < minimum_alpha) -	{ -		discard; -	} -#endif -  	color.rgb *= vertex_color.rgb;  	color.rgb = srgb_to_linear(color.rgb); -	 -  	color.rgb = fullbrightAtmosTransport(color.rgb);  	color.rgb = fullbrightScaleSoftClip(color.rgb); | 
