diff options
author | Dave Parks <davep@lindenlab.com> | 2023-03-13 10:45:53 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-03-13 10:45:53 -0500 |
commit | 88d3cc680dd10fcb0397b366e73899c6e414ad5c (patch) | |
tree | 144505bcda1eebf124f95044f568bcbd38f96361 /indra/newview/app_settings/shaders/class1/deferred | |
parent | 14293833c9c54411633b4851174e12eea51c2b0c (diff) | |
parent | 75dea34e3f80b054c56c38c880166d5e610eef88 (diff) |
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
3 files changed, 4 insertions, 7 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl index 1e640d95ae..929b4e17b1 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl @@ -35,7 +35,6 @@ out vec4 frag_color; uniform sampler2D diffuseRect; uniform sampler2D depthMap; -uniform sampler2D bloomMap; uniform float depth_cutoff; uniform float norm_cutoff; @@ -81,7 +80,6 @@ void main() sc = min(sc, max_cof); sc = max(sc, -max_cof); - vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy); - frag_color.rgb = diff.rgb + bloom.rgb; + frag_color.rgb = diff.rgb; frag_color.a = sc/max_cof*0.5+0.5; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl index 383fcaa9a7..87324bca7f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl @@ -34,6 +34,7 @@ out vec4 frag_color; #endif uniform sampler2D diffuseRect; +uniform sampler2D emissiveRect; uniform vec2 screen_res; VARYING vec2 vary_fragcoord; @@ -180,7 +181,7 @@ vec3 legacyGamma(vec3 color) void main() { //this is the one of the rare spots where diffuseRect contains linear color values (not sRGB) - vec4 diff = texture2D(diffuseRect, vary_fragcoord); + vec4 diff = texture2D(diffuseRect, vary_fragcoord) + texture2D(emissiveRect, vary_fragcoord); diff.rgb = toneMap(diff.rgb); diff.rgb = legacyGamma(diff.rgb); diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl index a79f644aef..1b868aee8d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl @@ -34,7 +34,6 @@ out vec4 frag_color; #endif uniform sampler2D diffuseRect; -uniform sampler2D bloomMap; uniform vec2 screen_res; VARYING vec2 vary_fragcoord; @@ -43,7 +42,6 @@ void main() { vec4 diff = texture2D(diffuseRect, vary_fragcoord.xy); - vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy); - frag_color = diff + bloom; + frag_color = diff; } |