diff options
| author | Dave Parks <davep@lindenlab.com> | 2013-04-25 16:03:19 -0500 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2013-04-25 16:03:19 -0500 | 
| commit | 4102d3fb06c42846796cccb39a03d520c90b325c (patch) | |
| tree | b97bee17a244d4f92d296cc5c7ff1607bd191cb6 /indra/newview/app_settings/shaders/class1/deferred | |
| parent | 3a2576cefa97f50640adb596a5d01fa287f7033f (diff) | |
NORSPEC-106 Fix for emissive mask overriding environment mask.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
3 files changed, 13 insertions, 11 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl index 20a756530a..49ad064364 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl @@ -61,6 +61,6 @@ void main()  	/// Gamma correct for WL (soft clip effect).  	frag_data[0] = vec4(scaleSoftClip(color.rgb), 1.0);  	frag_data[1] = vec4(0.0,0.0,0.0,0.0); -	frag_data[2] = vec4(0.5,0.5,0.5,0); +	frag_data[2] = vec4(0.5,0.5,0.0,0);  } diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index aafa932b8f..064ec51028 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -297,7 +297,7 @@ void main()  	vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy);  	vec3 col;  	float bloom = 0.0; -	if (diffuse.a < 0.9) +	//if (diffuse.a < 0.9)  	{  		calcAtmospherics(pos.xyz, 1.0); @@ -322,23 +322,19 @@ void main()  			col += spec_contrib;  		} +		col = mix(col.rgb, diffuse.rgb, diffuse.a); +  		if (envIntensity > 0.0)  		{ //add environmentmap  			vec3 env_vec = env_mat * refnormpersp;  			col = mix(col.rgb, pow(textureCube(environmentMap, env_vec).rgb, vec3(2.2)) * 2.2,  -				max(envIntensity-diffuse.a*2.0, 0.0));  +				envIntensity);   		}  		col = atmosLighting(col);  		col = scaleSoftClip(col); - -		col = mix(col.rgb, diffuse.rgb, diffuse.a);  	} -	else -	{ -		col = diffuse.rgb; -	} - +	  	frag_color.rgb = col;  	//frag_color.a = bloom; diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index 3427d6db57..de858b34b5 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -67,6 +67,12 @@ VARYING vec4 littleWave;  VARYING vec4 view;  VARYING vec4 vary_position; +vec2 encode_normal(vec3 n) +{ +	float f = sqrt(8 * n.z + 8); +	return n.xy / f + 0.5; +} +  void main()   {  	vec4 color; @@ -161,5 +167,5 @@ void main()  	frag_data[0] = vec4(color.rgb, 0.5); // diffuse  	frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec -	frag_data[2] = vec4(screenspacewavef.xyz*0.5+0.5, screenspacewavef.z*0.5); // normalxyz, displace +	frag_data[2] = vec4(encode_normal(screenspacewavef), 0.0, 0.0); // normalxyz, displace  } | 
