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author | Ptolemy <ptolemy@lindenlab.com> | 2021-01-29 13:04:39 -0800 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2021-01-29 13:06:55 -0800 |
commit | d7b2016e39cb298a0a105e624ecc7bcf9d7db187 (patch) | |
tree | 65365fff0125ba6ab8dbedc1e3ff84b7a832fad3 /indra/newview/app_settings/shaders/class1/deferred | |
parent | 4ae7c00dc4afc85ede2d82d0269a8791f7e07761 (diff) |
SL-14731: Fix sun gamma -- merge Sovereign Engineer's patch: Fix sun gamma space for accurate color reproduction of sun textures
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl index 454af2a9bc..b2fa5d8a25 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl @@ -49,10 +49,6 @@ void main() vec4 sunDiscB = texture2D(altDiffuseMap, vary_texcoord0.xy); vec4 c = mix(sunDiscA, sunDiscB, blend_factor); - c.rgb = srgb_to_linear(c.rgb); - c.rgb = clamp(c.rgb, vec3(0), vec3(1)); - c.rgb = pow(c.rgb, vec3(0.7f)); - //c.rgb = fullbrightAtmosTransport(c.rgb); c.rgb = fullbrightScaleSoftClip(c.rgb); |