From d7b2016e39cb298a0a105e624ecc7bcf9d7db187 Mon Sep 17 00:00:00 2001 From: Ptolemy Date: Fri, 29 Jan 2021 13:04:39 -0800 Subject: SL-14731: Fix sun gamma -- merge Sovereign Engineer's patch: Fix sun gamma space for accurate color reproduction of sun textures --- indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl | 4 ---- 1 file changed, 4 deletions(-) (limited to 'indra/newview/app_settings/shaders/class1/deferred') diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl index 454af2a9bc..b2fa5d8a25 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl @@ -49,10 +49,6 @@ void main() vec4 sunDiscB = texture2D(altDiffuseMap, vary_texcoord0.xy); vec4 c = mix(sunDiscA, sunDiscB, blend_factor); - c.rgb = srgb_to_linear(c.rgb); - c.rgb = clamp(c.rgb, vec3(0), vec3(1)); - c.rgb = pow(c.rgb, vec3(0.7f)); - //c.rgb = fullbrightAtmosTransport(c.rgb); c.rgb = fullbrightScaleSoftClip(c.rgb); -- cgit v1.2.3