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author | Graham Linden <graham@lindenlab.com> | 2019-01-24 14:54:11 -0800 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-01-24 14:54:11 -0800 |
commit | 966dc7fc8fb1fade861e8070e9c5fbbfe4d0cb45 (patch) | |
tree | a1cbc6e22bf8e443a32aab1cd78e0fc6049e3674 /indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl | |
parent | a6f92d8190e8771d6a3372eb456dbb97c7ca0c8d (diff) |
SL-10276
SL-9851
Fix cloud shaders to ignore clouds when cloud_scale is 0.
Fix creation of heavenly body geo to avoid degenerate vector math
and not randomly flip orientation when crossing zenith.
Add sun_up_factor to eliminate sun glow around moon when sun is down.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl')
0 files changed, 0 insertions, 0 deletions