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author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2024-01-24 14:37:33 -0800 |
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committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2024-01-24 14:37:33 -0800 |
commit | 373b06398c274eee476e4aa9c35b9c6327f9d45f (patch) | |
tree | 4a324b36ab896d9507374e71e15f9ec064b41add /indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl | |
parent | bd9c0a2e658e183bb8a321cdce546f10b6d76afe (diff) | |
parent | c22aefafb3d05be37965361913c02568fa10adf6 (diff) |
Merge remote-tracking branch 'origin/release/materials_featurette' into DRTVWR-583
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl index f6d3b59e85..33a78fd26d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl @@ -30,7 +30,6 @@ uniform mat4 modelview_projection_matrix; in vec3 position; in vec3 normal; in vec4 diffuse_color; -in vec2 texcoord0; in vec2 texcoord1; out vec3 pos; @@ -41,18 +40,16 @@ out vec4 vary_texcoord1; uniform vec4 object_plane_s; uniform vec4 object_plane_t; -vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1) +vec2 texgen_object(vec4 vpos, mat4 mat, vec4 tp0, vec4 tp1) { vec4 tcoord; tcoord.x = dot(vpos, tp0); tcoord.y = dot(vpos, tp1); - tcoord.z = tc.z; - tcoord.w = tc.w; tcoord = mat * tcoord; - return tcoord; + return tcoord.xy; } void main() @@ -67,7 +64,7 @@ void main() vary_normal = normalize(normal_matrix * normal); // Transform and pass tex coords - vary_texcoord0.xy = texgen_object(vec4(position, 1.0), vec4(texcoord0,0,1), texture_matrix0, object_plane_s, object_plane_t).xy; + vary_texcoord0.xy = texgen_object(vec4(position, 1.0), texture_matrix0, object_plane_s, object_plane_t); vec4 t = vec4(texcoord1,0,1); |