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authorDave Parks <davep@lindenlab.com>2023-04-06 13:21:25 -0500
committerDave Parks <davep@lindenlab.com>2023-04-06 13:21:25 -0500
commitbb79718c8f0050569c80a1bfe4dd428321706d1a (patch)
tree7cf588c843e8a9e17629b77bb4903c97a3f346fd /indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
parent31f8fb79513ba6d1220aac13a5db110a7e4104da (diff)
SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposure controls not persist, limit exposure range, and do a debug gl pass.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl7
1 files changed, 2 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
index d6c14c48c9..3464212c84 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
@@ -25,11 +25,7 @@
/*[EXTRA_CODE_HERE]*/
-#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 frag_data[3];
-#else
-#define frag_data gl_FragData
-#endif
+out vec4 frag_data[4];
uniform sampler2D detail_0;
uniform sampler2D detail_1;
@@ -64,5 +60,6 @@ void main()
frag_data[1] = vec4(0.0,0.0,0.0,-1.0);
vec3 nvn = normalize(vary_normal);
frag_data[2] = vec4(encode_normal(nvn.xyz), 0.0, GBUFFER_FLAG_HAS_ATMOS);
+ frag_data[3] = vec4(0);
}