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authorDave Parks <davep@lindenlab.com>2011-12-02 09:40:20 -0600
committerDave Parks <davep@lindenlab.com>2011-12-02 09:40:20 -0600
commita8cb28cb2c589a658900243f98c5c017b9a638c8 (patch)
tree8cb9576053ae1a4dfd2a9ea409a279697fa19719 /indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
parent45d3e147aca316df59506053c4de5f4239287ee7 (diff)
SH-1912 Tweak based on QA/resident feedback
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
index e014e53d25..5522e6c41d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
@@ -52,7 +52,7 @@ void main()
vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal );
gl_FragData[0] = vec4(outColor.rgb, 0.0);
- gl_FragData[1] = vec4(outColor.rgb*0.2, 0.2);
+ gl_FragData[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);
gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}