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authorDave Parks <davep@lindenlab.com>2011-10-21 15:51:49 -0500
committerDave Parks <davep@lindenlab.com>2011-10-21 15:51:49 -0500
commit004cc9107bd48166d87b239fb506532ac6330ef9 (patch)
treea3574d68634f0a76f1a029bb0f8e5bb174aaf946 /indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
parentb0c1d877a18956714b9885291819c692a67c6913 (diff)
SH-2240 Fix for OSX GLSL compiler not liking #ifndef gl_FragData
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
index 3112a1ea7f..e014e53d25 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
@@ -23,7 +23,7 @@
* $/LicenseInfo$
*/
-#ifndef gl_FragData
+#ifdef DEFINE_GL_FRAGCOLOR
out vec4 gl_FragData[3];
#endif