diff options
author | Todd Stinson <stinson@lindenlab.com> | 2011-12-13 11:15:18 -0800 |
---|---|---|
committer | Todd Stinson <stinson@lindenlab.com> | 2011-12-13 11:15:18 -0800 |
commit | 9d1db4f19ae7ca044e47d0fe4e605e14882351c5 (patch) | |
tree | 2d499d53b60b2486f1e6666f8b9fe2063f984d22 /indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl | |
parent | 817c97c2f836948f210599a6f67e36a411b22c21 (diff) | |
parent | dbc91a7fac9513bdd879c5c2dc82208e08eaad2d (diff) |
Pull and merge from https://bitbucket.org/lindenlab/viewer-development.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl index 78ea15e87a..adc7c5d005 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl @@ -23,12 +23,14 @@ * $/LicenseInfo$ */ - - //class 1, no shadow, no SSAO, should never be called #extension GL_ARB_texture_rectangle : enable +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + void main() { gl_FragColor = vec4(0,0,0,0); |