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author | Dave Parks <davep@lindenlab.com> | 2011-10-05 19:18:58 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-10-05 19:18:58 -0500 |
commit | 1f4bc180502d1a4448e18715596a61ae9f406c4f (patch) | |
tree | 009f70b9f3d27ce28571d0f056a169497bb74b9f /indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl | |
parent | 194bedbb96a6dcfe90d5b731aeca8658c83f2306 (diff) | |
parent | 2b51a7a60942b1efc99cee43489ef2f92fa7a188 (diff) |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl index 78ea15e87a..adc7c5d005 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl @@ -23,12 +23,14 @@ * $/LicenseInfo$ */ - - //class 1, no shadow, no SSAO, should never be called #extension GL_ARB_texture_rectangle : enable +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + void main() { gl_FragColor = vec4(0,0,0,0); |