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authorGraham Linden <graham@lindenlab.com>2019-04-26 16:02:21 -0700
committerGraham Linden <graham@lindenlab.com>2019-04-26 16:02:21 -0700
commitf133be068a4aa23c02c47348f5c7d4a28e1d5c37 (patch)
tree948e7fc0ed5fc01acb466f137e088a0d87ca6b64 /indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
parent9d314074c9e3c898436321bdb90d3bf0d10c0079 (diff)
Lighting WIP
Consistency across class2/3/ALM lighting.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl10
1 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 83006c8916..e0fe6cfae1 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -74,6 +74,8 @@ float getAmbientClamp();
void calcAtmosphericVars(vec3 inPositionEye, float ambFactor, out vec3 sunlit, out vec3 amblit, out vec3 additive, out vec3 atten);
vec3 scaleSoftClipFrag(vec3 l);
+vec3 srgb_to_linear(vec3 c);
+vec3 linear_to_srgb(vec3 c);
vec4 getPositionWithDepth(vec2 pos_screen, float depth);
@@ -96,7 +98,9 @@ void main()
final_da = clamp(final_da, 0.0, 1.0);
//final_da = pow(final_da, light_gamma);
- vec4 diffuse = texture2DRect(diffuseRect, tc);
+ vec4 gamma_diff = texture2DRect(diffuseRect, tc);
+ vec4 diffuse = gamma_diff;
+ diffuse.rgb = srgb_to_linear(gamma_diff.rgb);
vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy);
vec3 col;
@@ -126,7 +130,7 @@ vec3 post_ambient = col.rgb;
vec3 post_sunlight = col.rgb;
- col.rgb *= diffuse.rgb;
+ col.rgb *= gamma_diff.rgb;
vec3 post_diffuse = col.rgb;
@@ -177,8 +181,6 @@ vec3 post_diffuse = col.rgb;
col = fogged.rgb;
bloom = fogged.a;
#endif
-
-//col.rgb = vec3(final_da);
}
frag_color.rgb = col.rgb;