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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-04-20 18:14:37 +0000
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-04-20 18:14:37 +0000
commit9634bcf488f45675e53a761808f59881b57cbe8c (patch)
tree40b695d7acb23e381331bda92c9f7550d655749e /indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl
parentde17c53ae32fef76827201ed24a5af137af12313 (diff)
parentd7f1c88c35849e56f5b352f13c16a08467d1533b (diff)
Merged master into DRTVWR-508
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl5
1 files changed, 2 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl
index cc77a4cea0..72bd0f0f34 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl
@@ -27,20 +27,19 @@ uniform mat4 modelview_projection_matrix;
ATTRIBUTE vec3 position;
-#if !DEPTH_CLAMP
VARYING vec4 post_pos;
-#endif
void main()
{
//transform vertex
vec4 pos = modelview_projection_matrix*vec4(position.xyz, 1.0);
-#if !DEPTH_CLAMP
post_pos = pos;
+#if !defined(DEPTH_CLAMP)
gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w);
#else
gl_Position = pos;
#endif
+
}