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authormobserveur <mobserveur@gmail.com>2025-08-30 01:59:43 +0200
committermobserveur <mobserveur@gmail.com>2025-08-30 01:59:43 +0200
commit7f0c81918575d3f05e4eadc160b600eaa8b383d1 (patch)
tree4c6bb40e93e38bb8a32964380f97ac2a06490b11 /indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
parent03140ed619c5d49eb3851284ae53bbea73a8b831 (diff)
Performance Optimisations, Bloom effect, Visuals Panel
This commit contains performance optimisations in the the pipeline, framebuffer, vertexbuffer, reflection probes, shadows. It also fixes many opengl errors, modifies the opengl debugging, and adds a visuals effects panel.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl9
1 files changed, 6 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
index 6f7bd2bf3c..033c2f924a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
@@ -113,8 +113,8 @@ float sampleDirectionalShadow(vec3 pos, vec3 norm, vec2 pos_screen)
if (spos.z > -shadow_clip.w)
{
vec4 lpos;
- vec4 near_split = shadow_clip*-0.75;
- vec4 far_split = shadow_clip*-1.25;
+ vec4 near_split = shadow_clip*-0.9;
+ vec4 far_split = shadow_clip*-1.1;
vec4 transition_domain = near_split-far_split;
float weight = 0.0;
@@ -131,7 +131,10 @@ float sampleDirectionalShadow(vec3 pos, vec3 norm, vec2 pos_screen)
shadow += contrib;
weight += w;
}
- shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
+
+ //shadow += max( (pos.z+shadow_clip.z) / (shadow_clip.z-shadow_clip.w) * 2.0 - 1.0, 0.0);
+ shadow += max( (pos.z+shadow_clip.z) / (shadow_clip.z-shadow_clip.w) * 1.0, 0.0);
+ //shadow -= max( (shadow_clip.z + pos.z) / (shadow_clip.z - shadow_clip.w) , 0.0);
}
if (spos.z < near_split.y && spos.z > far_split.z)