diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 09:07:21 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 09:07:21 -0400 |
commit | 5d43bc166d011e911e0492579b2f4f8bf015b48f (patch) | |
tree | ccc4cda5c2c2c3a5689f4a33dcfda2a896f21b8c /indra/newview/app_settings/shaders/class1/deferred/shadowSkinnedV.glsl | |
parent | a3f2cacf542e1d770698ef6c7e6ea1c0a5cd3368 (diff) | |
parent | e7eced3c87310b15ac20cc3cd470d67686104a14 (diff) |
Merge commit 'e7eced3' into release/luau-scripting: whitespace fix.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/shadowSkinnedV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/shadowSkinnedV.glsl | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowSkinnedV.glsl index 9bbc63bce1..1485ea9121 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowSkinnedV.glsl @@ -1,24 +1,24 @@ -/** +/** * @file shadowSkinnedV.glsl * * $LicenseInfo:firstyear=2021&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2007, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -32,12 +32,12 @@ mat4 getObjectSkinnedTransform(); void main() { - //transform vertex - mat4 mat = getObjectSkinnedTransform(); - - mat = modelview_matrix * mat; - vec4 pos = (mat*vec4(position.xyz, 1.0)); - pos = projection_matrix*pos; + //transform vertex + mat4 mat = getObjectSkinnedTransform(); + + mat = modelview_matrix * mat; + vec4 pos = (mat*vec4(position.xyz, 1.0)); + pos = projection_matrix*pos; - gl_Position = pos; + gl_Position = pos; } |