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author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-05-11 21:21:01 -0700 |
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committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-05-11 21:21:01 -0700 |
commit | ad4118f6ceaf1c22b22d58825924aad5575319f9 (patch) | |
tree | a1227572853491f2e89fb0db128230c40248b47d /indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl | |
parent | 339e02ef3311ad5c1197dfca2955a0c202b7c408 (diff) | |
parent | 06bdee663433bf5b12eddcbcfcb8785546354c28 (diff) |
Merge branch 'DRTVWR-559' into DRTVWR-583
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl index 72a07fa3d0..26db1a5d4d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl @@ -32,9 +32,6 @@ mat4 getObjectSkinnedTransform(); uniform mat4 modelview_projection_matrix; #endif -uniform vec4[2] texture_base_color_transform; -vec2 texture_transform(vec2 vertex_texcoord, vec4[2] khr_gltf_transform, mat4 sl_animation_transform); - uniform float shadow_target_width; in vec3 position; @@ -70,6 +67,6 @@ void main() passTextureIndex(); - vary_texcoord0 = texture_transform(texcoord0, texture_base_color_transform, texture_matrix0); + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; vertex_color = diffuse_color; } |