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| author | Oz Linden <oz@lindenlab.com> | 2012-06-28 10:35:22 -0400 |
|---|---|---|
| committer | Oz Linden <oz@lindenlab.com> | 2012-06-28 10:35:22 -0400 |
| commit | 764d1e3cafa3e86f1f44a4c2bec0705879b9da38 (patch) | |
| tree | a2ac72c6625c729e73ae6077e790a104c2b598a3 /indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl | |
| parent | ba90a4ec367d47a6876962d7d071cf4615289a11 (diff) | |
| parent | 90547ff411db177bf6424ca553449a81a808fc0f (diff) | |
merge up to 3.3.3-release
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl index 7d3b06c56e..c1f2d90712 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl @@ -25,12 +25,15 @@ uniform mat4 texture_matrix0; uniform mat4 modelview_projection_matrix; +uniform float shadow_target_width; ATTRIBUTE vec3 position; ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec2 texcoord0; -VARYING vec4 post_pos; +VARYING float pos_zd2; +VARYING float pos_w; +VARYING float target_pos_x; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; @@ -39,8 +42,11 @@ void passTextureIndex(); void main() { //transform vertex - vec4 pos = modelview_projection_matrix*vec4(position.xyz, 1.0); - post_pos = pos; + vec4 pre_pos = vec4(position.xyz, 1.0); + vec4 pos = modelview_projection_matrix * pre_pos; + target_pos_x = 0.5 * (shadow_target_width - 1.0) * pos.x; + pos_w = pos.w; + pos_zd2 = pos.z * 0.5; gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); |
