summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskSkinnedV.glsl
diff options
context:
space:
mode:
authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-31 01:58:09 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-31 01:58:09 +0300
commit9b0569840f06137ee2379463f5028a5342c3555a (patch)
tree279eaa517131fe4e073d8d9781e0b69e747a0bb9 /indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskSkinnedV.glsl
parent1e09d25d9ce8b7ec8da28ad5364d81c0faab9d0a (diff)
parentcdbd06e8ed6e3f4285a61f5c0b607a65dfdf8dfd (diff)
Merge branch 'master' into DRTVWR-544-maint
# Conflicts: # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodel.h # indra/newview/llappviewer.cpp # indra/newview/llappviewer.h
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskSkinnedV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskSkinnedV.glsl70
1 files changed, 70 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskSkinnedV.glsl
new file mode 100644
index 0000000000..2b17aea75a
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskSkinnedV.glsl
@@ -0,0 +1,70 @@
+/**
+ * @file shadowAlphaMaskSkinnedV.glsl
+ *
+ * $LicenseInfo:firstyear=2021&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 projection_matrix;
+uniform float shadow_target_width;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 post_pos;
+VARYING float target_pos_x;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+void passTextureIndex();
+
+mat4 getObjectSkinnedTransform();
+
+void main()
+{
+ //transform vertex
+ vec4 pre_pos = vec4(position.xyz, 1.0);
+
+ mat4 mat = getObjectSkinnedTransform();
+
+ mat = modelview_matrix * mat;
+
+ vec4 pos = mat * pre_pos;
+ pos = projection_matrix * pos;
+
+ target_pos_x = 0.5 * (shadow_target_width - 1.0) * pos.x;
+
+ post_pos = pos;
+
+#if !defined(DEPTH_CLAMP)
+ gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w);
+#else
+ gl_Position = pos;
+#endif
+
+ passTextureIndex();
+
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vertex_color = diffuse_color;
+}