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authorGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-03-09 20:59:18 +0000
committerGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-03-09 20:59:18 +0000
commitb2d8d63890e3ba0a5fe303f8e2de7358e4f9fc23 (patch)
treedcabab32289a313fa41cf0739ed86c266fc9be5f /indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
parente7203d9a783d8d0a5fad651237dcb968409cd574 (diff)
Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places using DEFINE_GL_FRAGCOLOR for consistency.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
index 91a96977f0..ae1b19a35c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
@@ -23,6 +23,8 @@
* $/LicenseInfo$
*/
+/*[EXTRA_CODE_HERE]*/
+
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else