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authorDave Parks <davep@lindenlab.com>2011-09-16 12:40:53 -0500
committerDave Parks <davep@lindenlab.com>2011-09-16 12:40:53 -0500
commitda84f5552731e1ece3a463c4c385bb327f1048a1 (patch)
treedc10fc228a15b69f8b62631a68dbc67efe1f3395 /indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl
parent4fea7dcb3ef35cae9e31ba467403d31ce9083905 (diff)
SH-2243 work in progress -- don't use deprecated shader state
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl
index 861bb9f735..84c23c97a0 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl
@@ -41,7 +41,7 @@ uniform float magnification;
uniform mat4 inv_proj;
uniform vec2 screen_res;
-varying vec2 vary_fragcoord;
+VARYING vec2 vary_fragcoord;
float getDepth(vec2 pos_screen)
{