diff options
author | Dave Parks <davep@lindenlab.com> | 2013-07-01 10:53:09 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2013-07-01 10:53:09 -0500 |
commit | 1c9a4fc080bee955b5b18750fe8de7c24a3f912f (patch) | |
tree | 8cc8d098bbb61765920f3d7b9da7382ee16e9f30 /indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl | |
parent | 7df863265f6f536aeae84dceab9140fb4465213c (diff) |
NORSPEC-290 Shader optimization WIP -- remove some more divides and normalizes from various lighting functions, rework flow control based on profile feedback.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl')
-rwxr-xr-x | indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl index a5625fbc16..aeef09cf5f 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl @@ -37,7 +37,7 @@ VARYING vec3 trans_center; void main() { //transform vertex - vec3 p = position*size+center; + vec3 p = position*1.f/size+center; vec4 pos = modelview_projection_matrix * vec4(p.xyz, 1.0); vary_fragcoord = pos; trans_center = (modelview_matrix*vec4(center.xyz, 1.0)).xyz; |