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authorGraham Madarasz <graham@lindenlab.com>2013-05-01 14:54:41 -0700
committerGraham Madarasz <graham@lindenlab.com>2013-05-01 14:54:41 -0700
commite78184a58ca9ff27d76692892bbb5323b5686db9 (patch)
tree887d6d9739dae4d7ab2060351688da1f78725783 /indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
parentef7c661dc02458b5920ccbc11a565d8cae9b9de0 (diff)
parent5534078e9d371782148f08e40ca55bf0b52aa512 (diff)
Merge vwr-dev-mat
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl')
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
index 36406cbf57..69cdb2ce71 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
@@ -119,6 +119,8 @@ void main()
vec4 spec = texture2DRect(specularRect, frag.xy);
if (spec.a > 0.0)
{
+ lit = min(da*6.0, 1.0) * dist_atten;
+
vec3 npos = -normalize(pos);
vec3 h = normalize(lv+npos);
float nh = dot(norm, h);