diff options
author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2024-11-25 20:56:03 -0500 |
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committer | GitHub <noreply@github.com> | 2024-11-25 20:56:03 -0500 |
commit | d65fb7cec8ce36ce7f6ff082f8d04bdd8bc0208c (patch) | |
tree | 0005e8ec095fb31dcd4f8b079af585e3333c365f /indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl | |
parent | 7ef6e8fce763eb529ed160ea4ff11e6125e32ed5 (diff) |
Drop emissive on old Intel GPUs (#3110)
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth.
* #3135 Add a "vintage" mode for slower GPUs
* #2719 Fix for skies being overbrightened
* #2632 Do not apply tonemapping on legacy skies
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl index b434479511..1b90cf9fde 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl @@ -162,7 +162,7 @@ in vec4[2] vary_coords; #endif void mirrorClip(vec3 position); -vec4 encodeNormal(vec3 norm, float gbuffer_flag); +vec4 encodeNormal(vec3 n, float env, float gbuffer_flag); float terrain_mix(TerrainMix tm, vec4 tms4); @@ -430,7 +430,10 @@ void main() #endif frag_data[0] = max(vec4(pbr_mix.col.xyz, 0.0), vec4(0)); // Diffuse frag_data[1] = max(vec4(mix_orm.rgb, base_color_factor_alpha), vec4(0)); // PBR linear packed Occlusion, Roughness, Metal. - frag_data[2] = encodeNormal(tnorm, GBUFFER_FLAG_HAS_PBR); // normal, flags + frag_data[2] = encodeNormal(tnorm, 0, GBUFFER_FLAG_HAS_PBR); // normal, flags + +#if defined(HAS_EMISSIVE) frag_data[3] = max(vec4(mix_emissive,0), vec4(0)); // PBR sRGB Emissive +#endif } |