summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
diff options
context:
space:
mode:
authorCosmic Linden <cosmic@lindenlab.com>2023-10-13 10:41:19 -0700
committerCosmic Linden <cosmic@lindenlab.com>2023-10-13 10:41:19 -0700
commitbe39e92f7d3c6df80eeb1f183723978ce1bf1b52 (patch)
tree881f2c3a52d1e9527fc3d5661e3a6d83fbe3038f /indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
parentfb12fb4bf7bbbf457b4f81356b0d0fadf2b42664 (diff)
DRTVWR-592: (WIP) (has debug) Fix "ant trail" seams in terrain caused by multiple texture lookups in a switch..case block
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
index 19de8568b8..ba917416ce 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
@@ -135,7 +135,7 @@ void main()
tnorm *= gl_FrontFacing ? 1.0 : -1.0;
-#if 1 // TODO: Remove debug
+#if 0 // TODO: Remove debug
//col.xyz = (tnorm + 1.0) / 2.0;// TODO: Remove
//col.xyz = (vary_normal + 1.0) / 2.0;// TODO: Remove
//col.xyz = spec; // TODO: Remove