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author | cosmic-linden <111533034+cosmic-linden@users.noreply.github.com> | 2023-02-27 10:16:48 -0800 |
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committer | GitHub <noreply@github.com> | 2023-02-27 10:16:48 -0800 |
commit | 9601abba55bbe92ba2202120c6cb4334e3073d41 (patch) | |
tree | 2ab2c93d94fef567d60c1a8809a0a43099dcf933 /indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl | |
parent | 4ec8844f012f27ddd0ab9aa6a3098273c7bb0ac1 (diff) | |
parent | 7a533f368231c7e1135891c05e03412d0fdb9fdb (diff) |
Merge pull request #92 from secondlife/SL-19262
SL-19265: Fix precision issue with texture transforms, separate texture animations
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl index 8dc9e02f7a..1c36aa6b50 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl @@ -37,7 +37,7 @@ out vec4 frag_color; in vec3 vary_position; in vec4 vertex_emissive; -in vec2 basecolor_texcoord; +in vec2 base_color_texcoord; in vec2 emissive_texcoord; uniform float minimum_alpha; // PBR alphaMode: MASK, See: mAlphaCutoff, setAlphaCutoff() @@ -47,7 +47,7 @@ vec3 srgb_to_linear(vec3 c); void main() { - vec4 basecolor = texture2D(diffuseMap, basecolor_texcoord.xy).rgba; + vec4 basecolor = texture2D(diffuseMap, base_color_texcoord.xy).rgba; if (basecolor.a < minimum_alpha) { |