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authorBrad Linden <46733234+brad-linden@users.noreply.github.com>2024-06-12 14:33:01 -0700
committerGitHub <noreply@github.com>2024-06-12 14:33:01 -0700
commit071e464155a670a9a7e836ec52049fc80b507995 (patch)
treee129794d3f4c29c92d6515cbdbe6898ee8aa558b /indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl
parentf0de2ba6340e0d540aa70ac0086defde52cf60af (diff)
parent8444cd9562a6a7b755fcb075864e205122354192 (diff)
Merge pull request #1723 from secondlife/brad/maint-a-merge-to-gltf-dev
maint a merge to gltf dev
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl
index 35b7602569..07a2218db2 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl
@@ -1,24 +1,24 @@
-/**
+/**
* @file pbrShadowAlphaMaskF.glsl
*
* $LicenseInfo:firstyear=2023&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2023, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -33,7 +33,7 @@ in vec4 vertex_color;
in vec2 vary_texcoord0;
uniform float minimum_alpha;
-void main()
+void main()
{
float alpha = texture(diffuseMap,vary_texcoord0.xy).a * vertex_color.a;