diff options
author | Michael Pohoreski <ptolemy@lindenlab.com> | 2022-06-23 15:43:16 +0000 |
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committer | Michael Pohoreski <ptolemy@lindenlab.com> | 2022-06-23 15:43:16 +0000 |
commit | 54edd8ba8b824241f3d6df9e3ffff7a7c926665d (patch) | |
tree | c106ca423af59f10077e91e1390acac45124a4b5 /indra/newview/app_settings/shaders/class1/deferred/materialF.glsl | |
parent | d995ac67ae2b668d988dc395f28b219f5809c284 (diff) | |
parent | ac62a744586e4a6f1130dcdcb38f75a2d3247de1 (diff) |
Merged in SL-17274_gbuffer_flags (pull request #1030)
SL-17274 gbuffer flags
Approved-by: Dave Parks
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/materialF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/materialF.glsl | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index 02d83925ea..6f087632a5 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -277,10 +277,10 @@ void main() vec4 final_specular = spec; #ifdef HAS_SPECULAR_MAP - vec4 final_normal = vec4(encode_normal(normalize(tnorm)), env_intensity * spec.a, 0.0); + vec4 final_normal = vec4(encode_normal(normalize(tnorm)), env_intensity * spec.a, GBUFFER_FLAG_HAS_ATMOS); final_specular.a = specular_color.a * norm.a; #else - vec4 final_normal = vec4(encode_normal(normalize(tnorm)), env_intensity, 0.0); + vec4 final_normal = vec4(encode_normal(normalize(tnorm)), env_intensity, GBUFFER_FLAG_HAS_ATMOS); final_specular.a = specular_color.a; #endif @@ -444,10 +444,10 @@ void main() #else // mode is not DIFFUSE_ALPHA_MODE_BLEND, encode to gbuffer - // deferred path - frag_data[0] = final_color; //gbuffer is sRGB + // deferred path // See: C++: addDeferredAttachment(), shader: softenLightF.glsl + frag_data[0] = final_color; // gbuffer is sRGB frag_data[1] = final_specular; // XYZ = Specular color. W = Specular exponent. - frag_data[2] = final_normal; // XY = Normal. Z = Env. intensity. + frag_data[2] = final_normal; // XY = Normal. Z = Env. intensity. W = 1 skip atmos (mask off fog) #endif } |