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authorDave Parks <davep@lindenlab.com>2011-10-25 14:39:05 -0500
committerDave Parks <davep@lindenlab.com>2011-10-25 14:39:05 -0500
commit30d1a2d053fe7d6e0c88928cf51aa73865ee21e8 (patch)
tree1a878cdf561ed5e2f4ce0edca2986239b9724b18 /indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl
parentb7a349f231977d5917b29faacca143a85d925576 (diff)
parentc54f6cfdc3f44ccb6fee3acd5fa40bd177c67639 (diff)
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl16
1 files changed, 10 insertions, 6 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl b/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl
index 9f22175f84..f2dc60aa5d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl
@@ -23,19 +23,23 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
-
-
-varying vec2 vary_fragcoord;
+VARYING vec2 vary_fragcoord;
+VARYING vec4 vertex_color;
uniform vec2 screen_res;
void main()
{
//transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
+
vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;
- gl_FrontColor = gl_Color;
+ vertex_color = diffuse_color;
}