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author | Brad Linden <46733234+brad-linden@users.noreply.github.com> | 2024-02-09 09:47:19 -0800 |
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committer | GitHub <noreply@github.com> | 2024-02-09 09:47:19 -0800 |
commit | 846337483c0d3cce0607efe2ff17ed04dc90801f (patch) | |
tree | 9adb6550e3d81de000f31791ea3e302cc23a4d7a /indra/newview/app_settings/shaders/class1/deferred/globalF.glsl | |
parent | 23d44cb6653ee4ca46ec0e33f19b393b58f5332f (diff) | |
parent | d6048bfcb2442ca7ec278864b9827d74873efa3a (diff) |
Merge branch 'release/materials_featurette' into release/gltf-maint2
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/globalF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/globalF.glsl | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/globalF.glsl b/indra/newview/app_settings/shaders/class1/deferred/globalF.glsl new file mode 100644 index 0000000000..7e3e7d9271 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/globalF.glsl @@ -0,0 +1,45 @@ +/** + * @file class1/deferred/globalF.glsl + * + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + + // Global helper functions included in every fragment shader + // DO NOT declare sampler uniforms here as OS X doesn't compile + // them out + +uniform float mirror_flag; +uniform vec4 clipPlane; +uniform float clipSign; + +void mirrorClip(vec3 pos) +{ + if (mirror_flag > 0) + { + if ((dot(pos.xyz, clipPlane.xyz) + clipPlane.w) < 0.0) + { + discard; + } + } +} + |