summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
diff options
context:
space:
mode:
authorMerov Linden <merov@lindenlab.com>2012-06-08 18:58:35 -0700
committerMerov Linden <merov@lindenlab.com>2012-06-08 18:58:35 -0700
commit1bfdfcb7b9dd392459b012b0712237716c94a84c (patch)
treebdc4dfb4ef49c209acbdc3e9dd633a5a8a29dbba /indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
parentab954444154de43ee18575a3b0649d0f3045dfd8 (diff)
parentdab5ef9d881bc41bc4924102c939db25dd26e0d9 (diff)
Merge pull from vir/drano
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl27
1 files changed, 17 insertions, 10 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
index 5af9406452..e02a7b405b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
#define FXAA_PC 1
@@ -341,18 +343,23 @@ A. Or use FXAA_GREEN_AS_LUMA.
// 1 = API supports gather4 on alpha channel.
// 0 = API does not support gather4 on alpha channel.
//
+ #if (FXAA_GLSL_130 == 0)
+ #define FXAA_GATHER4_ALPHA 0
+ #endif
#if (FXAA_HLSL_5 == 1)
#define FXAA_GATHER4_ALPHA 1
#endif
- #ifdef GL_ARB_gpu_shader5
- #define FXAA_GATHER4_ALPHA 1
- #endif
- #ifdef GL_NV_gpu_shader5
- #define FXAA_GATHER4_ALPHA 1
- #endif
#ifndef FXAA_GATHER4_ALPHA
- #define FXAA_GATHER4_ALPHA 0
- #endif
+ #ifdef GL_ARB_gpu_shader5
+ #define FXAA_GATHER4_ALPHA 1
+ #endif
+ #ifdef GL_NV_gpu_shader5
+ #define FXAA_GATHER4_ALPHA 1
+ #endif
+ #ifndef FXAA_GATHER4_ALPHA
+ #define FXAA_GATHER4_ALPHA 0
+ #endif
+ #endif
#endif
/*============================================================================
@@ -2113,6 +2120,6 @@ void main()
//diff = texture2D(diffuseMap, vary_tc);
- gl_FragColor = diff;
+ frag_color = diff;
}