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authorGeenz <geenz@geenzo.com>2013-01-11 06:37:21 -0500
committerGeenz <geenz@geenzo.com>2013-01-11 06:37:21 -0500
commiteda11a25a465dd87b187f63da661f2ce02925deb (patch)
treee77e33b4ee7b6f18f314576948be1560c3640ce9 /indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
parente8f6734d67ce1f61c5745bc1b25a9e5d1d599aca (diff)
Initial (largely complete) gamma correct rendering implementation.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
index 36433a5827..b6a9417fe7 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
@@ -43,6 +43,7 @@ void main()
float shadow = 1.0;
vec4 color = diffuseLookup(vary_texcoord0.xy)*vertex_color;
+ color.rgb = pow(color.rgb, vec3(2.2));
color.rgb = fullbrightAtmosTransport(color.rgb);