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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-06-11 06:56:31 +0300 |
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committer | GitHub <noreply@github.com> | 2024-06-11 06:56:31 +0300 |
commit | e6a34dad9594f3ae88736ca55cfada3d5f8e1819 (patch) | |
tree | d5b498f2a73eb6709b5c24241549f854a14b7bb6 /indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl | |
parent | 8f6e50ed6a8b2a3f7b2a173bf7c535aac13f22b5 (diff) | |
parent | ee49b3b045e366aec466f46743214386d7fecb21 (diff) |
Merge pull request #1689 from secondlife/marchcat/c-merge
Release (Materials featurette) -> Maint C sync
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl index 304c01ecc3..4bd31cef9e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl @@ -36,13 +36,16 @@ out vec3 vary_normal; out vec4 vertex_color; out vec2 vary_texcoord0; +out vec3 vary_position; void passTextureIndex(); +uniform mat4 modelview_matrix; + #ifdef HAS_SKIN mat4 getObjectSkinnedTransform(); uniform mat4 projection_matrix; -uniform mat4 modelview_matrix; + #endif void main() @@ -51,9 +54,11 @@ void main() mat4 mat = getObjectSkinnedTransform(); mat = modelview_matrix * mat; vec4 pos = mat * vec4(position.xyz, 1.0); + vary_position = pos.xyz; gl_Position = projection_matrix * pos; vary_normal = normalize((mat*vec4(normal.xyz+position.xyz,1.0)).xyz-pos.xyz); #else + vary_position = (modelview_matrix * vec4(position.xyz, 1.0)).xyz; gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); vary_normal = normalize(normal_matrix * normal); #endif |