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author | Dave Parks <davep@lindenlab.com> | 2010-09-27 15:20:27 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-09-27 15:20:27 -0500 |
commit | 7c2b9221d6678ea7a04f529efaa2e557abce504d (patch) | |
tree | ba0095eaad5cd0e95577051222953e4c773beac4 /indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl | |
parent | e6688f993f82d2683e3eadce96c893959c94be2d (diff) | |
parent | db85c5b327f872ba321f66726fb05b4b3c3af883 (diff) |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl new file mode 100644 index 0000000000..9a45c03237 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl @@ -0,0 +1,33 @@ +/** + * @file diffuseSkinnedV.glsl + * + * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#version 120 + +varying vec3 vary_normal; + +mat4 getObjectSkinnedTransform(); + +void main() +{ + gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + + mat4 mat = getObjectSkinnedTransform(); + + mat = gl_ModelViewMatrix * mat; + vec3 pos = (mat*gl_Vertex).xyz; + + vec4 norm = gl_Vertex; + norm.xyz += gl_Normal.xyz; + norm.xyz = (mat*norm).xyz; + norm.xyz = normalize(norm.xyz-pos.xyz); + + vary_normal = norm.xyz; + + gl_FrontColor = gl_Color; + + gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0); +} |