diff options
author | Dave Parks <davep@lindenlab.com> | 2011-08-10 14:50:11 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-08-10 14:50:11 -0500 |
commit | 265db1f17c74c8e21a532e2e85a623383ef84728 (patch) | |
tree | 98d3771410e4b96af9009dd6566d1481d07e8bd2 /indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl | |
parent | 17f46868d28876b65adcf24a45e6c19a20f2834c (diff) | |
parent | db92b0369194f1a81b92fd3fa72458eb0c1d2f20 (diff) |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl index 2c4caea109..fadbe5b9ef 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl @@ -7,27 +7,32 @@ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec3 normal; +attribute vec2 texcoord0; + varying vec3 vary_normal; mat4 getObjectSkinnedTransform(); void main() { - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); mat4 mat = getObjectSkinnedTransform(); mat = gl_ModelViewMatrix * mat; - vec3 pos = (mat*gl_Vertex).xyz; + vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; - vec4 norm = gl_Vertex; - norm.xyz += gl_Normal.xyz; + vec4 norm = vec4(position.xyz, 1.0); + norm.xyz += normal.xyz; norm.xyz = (mat*norm).xyz; norm.xyz = normalize(norm.xyz-pos.xyz); vary_normal = norm.xyz; - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0); } |