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author | RunitaiLinden <davep@lindenlab.com> | 2024-02-01 13:19:20 -0600 |
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committer | RunitaiLinden <davep@lindenlab.com> | 2024-02-01 13:19:20 -0600 |
commit | b2462355a39a8473065c279c66daba307f1fa9bf (patch) | |
tree | 97b2f4631100452af9d35b0218c628d4bb80294a /indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl | |
parent | a4225663ac3feb641fb8fb416889fd46b52763f5 (diff) |
#677 WIP -- add mirror clipping to more shaders
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl index 68fb8bf499..76776ede2c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl @@ -32,11 +32,14 @@ uniform sampler2D diffuseMap; in vec3 vary_normal; in vec4 vertex_color; in vec2 vary_texcoord0; +in vec3 vary_position; vec2 encode_normal(vec3 n); +void mirrorClip(vec3 pos); void main() { + mirrorClip(vary_position); vec3 col = vertex_color.rgb * texture(diffuseMap, vary_texcoord0.xy).rgb; frag_data[0] = vec4(col, 0.0); frag_data[1] = vertex_color.aaaa; // spec |