diff options
author | Vadim Savchuk <vsavchuk@productengine.com> | 2010-08-26 16:52:32 +0300 |
---|---|---|
committer | Vadim Savchuk <vsavchuk@productengine.com> | 2010-08-26 16:52:32 +0300 |
commit | 19fb0a16695b57e70dc371471d37c16929f1c424 (patch) | |
tree | 39f16d806b66e3795ded41c1462e205404996046 /indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl | |
parent | 8e56f063924601041bac3791e794fa6934f20936 (diff) | |
parent | 1a8d917a6d0d2393a0f0248d0072dd7cfd487609 (diff) |
Manual merge from default branch
--HG--
branch : product-engine
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl index 5895ebda84..3803119cda 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl @@ -11,8 +11,10 @@ varying vec3 vary_normal; void main() { - vec3 col = texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; - gl_FragData[0] = vec4(gl_Color.rgb*col, 0.0); - gl_FragData[1] = vec4(col*(gl_Color.a*1.5), gl_Color.a); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; + gl_FragData[0] = vec4(col, 0.0); + gl_FragData[1] = gl_Color.aaaa; // spec + //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } |