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authorBrad Linden <46733234+brad-linden@users.noreply.github.com>2024-05-23 13:02:08 -0700
committerGitHub <noreply@github.com>2024-05-23 13:02:08 -0700
commit0cc832c38a34013a9eebf8d3caad2921bead265d (patch)
tree8d916206343d075fc85e90e83ec9dabe8b01376d /indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
parent03c4458bdcc6821a3047f93b729d412e274ab9af (diff)
parent9f6849e081deac1f62ab3010ee0984e17749c9e6 (diff)
Merge pull request #1528 from secondlife/brad/merge-maint-a-to-dev
merge maint-a (including maint-x) into gltf_development
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl16
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
index f6870c3ff0..450d4c4c4a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
@@ -1,28 +1,28 @@
-/**
+/**
* @file class1\deferred\cloudsF.glsl
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2005, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-/*[EXTRA_CODE_HERE]*/
+/*[EXTRA_CODE_HERE]*/
out vec4 frag_data[4];
@@ -93,7 +93,7 @@ void main()
// And smooth
alpha1 = 1. - alpha1 * alpha1;
- alpha1 = 1. - alpha1 * alpha1;
+ alpha1 = 1. - alpha1 * alpha1;
alpha1 *= altitude_blend_factor;
alpha1 = clamp(alpha1, 0.0, 1.0);
@@ -105,7 +105,7 @@ void main()
// And smooth
alpha2 = 1. - alpha2;
- alpha2 = 1. - alpha2 * alpha2;
+ alpha2 = 1. - alpha2 * alpha2;
// Combine
vec3 color;