diff options
author | Richard Nelson <none@none> | 2010-07-20 11:31:23 -0700 |
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committer | Richard Nelson <none@none> | 2010-07-20 11:31:23 -0700 |
commit | fde4edf75db5a6f6338140cddfba289802b94c2e (patch) | |
tree | c9e7f05654525d3a5ed2d89267462f92b5e8fd6f /indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl | |
parent | 4bd450737bf1f5a74a4857932235d7bcbead1388 (diff) | |
parent | 5ed10612172cc1f9d50784e6087631ddf700ccad (diff) |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 00083eb6b3..085ffddeec 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -10,7 +10,7 @@ uniform sampler2D diffuseMap; void main() { - gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); - //gl_FragColor = vec4(1,1,1,1); + //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); + gl_FragColor = vec4(1,1,1,1); } |