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authorTofu Linden <tofu.linden@lindenlab.com>2010-08-25 15:58:08 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-08-25 15:58:08 +0100
commit1d89a80ba7293309fd4fbdd03b802c5c2998aac7 (patch)
tree70eb3619b9a3df35687836d9daa328eb52ba85ab /indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
parent6fcde580c3a2e6cc62bfab52bd47cae8726c56d4 (diff)
parente416840f85dc4a367894036b9fe483f17d959c54 (diff)
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
index 00083eb6b3..085ffddeec 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
@@ -10,7 +10,7 @@ uniform sampler2D diffuseMap;
void main()
{
- gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a);
- //gl_FragColor = vec4(1,1,1,1);
+ //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a);
+ gl_FragColor = vec4(1,1,1,1);
}