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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 16:35:49 +0300
committerGitHub <noreply@github.com>2024-05-15 16:35:49 +0300
commite49dcb8d0c9f539997effb640e350d9d0689aae6 (patch)
tree1bf99eaccce6de17c62f13c6595f7f497548dc5c /indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
parent531cd34f670170ade57f8813fe48012b61a1d3c2 (diff)
parent5f8a7374b9f18e0112d6749a9c845bd077a81acb (diff)
Merge pull request #1476 from secondlife/marchcat/x-b-merge
Maint X -> Maint B merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl34
1 files changed, 17 insertions, 17 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
index 6ebe4ce251..63d8e12e62 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
@@ -1,24 +1,24 @@
-/**
+/**
* @file avatarF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2007, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,18 +36,18 @@ in vec2 vary_texcoord0;
vec2 encode_normal(vec3 n);
-void main()
+void main()
{
- vec4 diff = texture(diffuseMap, vary_texcoord0.xy);
-
- if (diff.a < minimum_alpha)
- {
- discard;
- }
-
- frag_data[0] = vec4(diff.rgb, 0.0);
- frag_data[1] = vec4(0,0,0,0);
- vec3 nvn = normalize(vary_normal);
- frag_data[2] = vec4(encode_normal(nvn.xyz), 0.0, GBUFFER_FLAG_HAS_ATMOS);
+ vec4 diff = texture(diffuseMap, vary_texcoord0.xy);
+
+ if (diff.a < minimum_alpha)
+ {
+ discard;
+ }
+
+ frag_data[0] = vec4(diff.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0);
+ vec3 nvn = normalize(vary_normal);
+ frag_data[2] = vec4(encode_normal(nvn.xyz), 0.0, GBUFFER_FLAG_HAS_ATMOS);
}