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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 12:46:26 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 12:46:26 +0300
commitbf1235b017b254ba989b156c73c4ce18ba4e6c23 (patch)
tree8dd5dad68be3aa5cda16938cc3bfaa70f6faad41 /indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowF.glsl
parent1e9e5a7b7629276d509c352699fb5891c2dc6587 (diff)
parente7eced3c87310b15ac20cc3cd470d67686104a14 (diff)
Merge branch 'marchcat/w-whitespace' into marchcat/x-mf-merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowF.glsl44
1 files changed, 22 insertions, 22 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowF.glsl
index 097e28aa0c..18ce998cb6 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowF.glsl
@@ -1,24 +1,24 @@
-/**
+/**
* @file avatarAlphaShadowF.glsl
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2005, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -34,22 +34,22 @@ in float target_pos_x;
in vec2 vary_texcoord0;
uniform vec4 color;
-void main()
+void main()
{
- float alpha = texture(diffuseMap, vary_texcoord0.xy).a * color.a;
-
- if (alpha < 0.05) // treat as totally transparent
- {
- discard;
- }
-
- if (alpha < minimum_alpha) // treat as semi-transparent
- {
- if (fract(0.5*floor(target_pos_x / pos_w )) < 0.25)
- {
- discard;
- }
- }
-
- frag_color = vec4(1,1,1,1);
+ float alpha = texture(diffuseMap, vary_texcoord0.xy).a * color.a;
+
+ if (alpha < 0.05) // treat as totally transparent
+ {
+ discard;
+ }
+
+ if (alpha < minimum_alpha) // treat as semi-transparent
+ {
+ if (fract(0.5*floor(target_pos_x / pos_w )) < 0.25)
+ {
+ discard;
+ }
+ }
+
+ frag_color = vec4(1,1,1,1);
}