summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl
diff options
context:
space:
mode:
authorDave Parks <davep@lindenlab.com>2023-01-10 19:49:18 -0600
committerDave Parks <davep@lindenlab.com>2023-01-10 19:49:18 -0600
commit493d501cde13abf1ac4164cd77286f068da3a62c (patch)
treed325c3e445edd197a5afb777c138f5265355d6ec /indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl
parent28c245b071e0dfdbacce6f287eb80f57f850d857 (diff)
SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove usage of gl_FragDepth from shadow shaders.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl4
1 files changed, 0 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl
index f231213ac8..407ee39fbb 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl
@@ -58,8 +58,4 @@ void main()
}
frag_color = vec4(1,1,1,1);
-
-#if !defined(DEPTH_CLAMP)
- gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
-#endif
}