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authorDave Parks <davep@lindenlab.com>2012-03-26 15:41:27 -0500
committerDave Parks <davep@lindenlab.com>2012-03-26 15:41:27 -0500
commit654dd60ca7310db940e09065a3f6e7fec377c956 (patch)
treed401b682f18da1c5dfbea261ed5da05665d5ab81 /indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
parentb187aeb8f177bd76e792652e773617beff18b47b (diff)
parentce0f455b7cb5a5d45e7682e4a4180b577eda3c5a (diff)
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl5
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
index ded6cced27..81961d7746 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
@@ -27,11 +27,8 @@ uniform mat4 modelview_matrix;
uniform mat4 texture_matrix0;
ATTRIBUTE vec3 position;
-ATTRIBUTE vec4 diffuse_color;
ATTRIBUTE vec2 texcoord0;
-VARYING vec4 vertex_color;
-
mat4 getObjectSkinnedTransform();
void main()
@@ -42,8 +39,6 @@ void main()
mat = modelview_matrix * mat;
vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- vertex_color = diffuse_color;
-
vec4 p = projection_matrix * vec4(pos, 1.0);
p.z = max(p.z, -p.w+0.01);
gl_Position = p;