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author | Oz Linden <oz@lindenlab.com> | 2012-04-17 13:47:31 -0700 |
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committer | Oz Linden <oz@lindenlab.com> | 2012-04-17 13:47:31 -0700 |
commit | 19e0cc93a8af661dbac47552474a704ade600c74 (patch) | |
tree | 5d7e539a4c98607a189c6e472732b75608379abb /indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl | |
parent | ee1124e1c02b1a8be0cc8d2cbce1083dca3b40a2 (diff) | |
parent | 3ccda1f2855ae9e5b3f519236e9b4f233d542d1a (diff) |
DRTVWR-139: merge back 3.3.1-beta2 fixes
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl index 8641827777..beb3290187 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl @@ -26,15 +26,15 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect depthMap; uniform sampler2D diffuseMap; -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; uniform vec2 screen_res; vec3 atmosLighting(vec3 light); @@ -81,9 +81,9 @@ void main() color.rgb += diff.rgb * vary_pointlight_col.rgb; - gl_FragColor = color; - //gl_FragColor = vec4(1,0,1,1); - //gl_FragColor = vec4(1,0,1,1)*shadow; + frag_color = color; + //frag_color = vec4(1,0,1,1); + //frag_color = vec4(1,0,1,1)*shadow; } |