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authorOz Linden <oz@lindenlab.com>2012-04-17 13:47:31 -0700
committerOz Linden <oz@lindenlab.com>2012-04-17 13:47:31 -0700
commit19e0cc93a8af661dbac47552474a704ade600c74 (patch)
tree5d7e539a4c98607a189c6e472732b75608379abb /indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
parentee1124e1c02b1a8be0cc8d2cbce1083dca3b40a2 (diff)
parent3ccda1f2855ae9e5b3f519236e9b4f233d542d1a (diff)
DRTVWR-139: merge back 3.3.1-beta2 fixes
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
index 8641827777..beb3290187 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
@@ -26,15 +26,15 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect depthMap;
uniform sampler2D diffuseMap;
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
uniform vec2 screen_res;
vec3 atmosLighting(vec3 light);
@@ -81,9 +81,9 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- gl_FragColor = color;
- //gl_FragColor = vec4(1,0,1,1);
- //gl_FragColor = vec4(1,0,1,1)*shadow;
+ frag_color = color;
+ //frag_color = vec4(1,0,1,1);
+ //frag_color = vec4(1,0,1,1)*shadow;
}